Making It in The Toy Industry | Start A Toy Business Podcast

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Azhelle Wade | The Toy Coach | Toy Creators Academy
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2.3K - 3.8K listeners Female 4.9 rating 152 reviews 272 episodes USA
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How do I bring my toy ideas to life? How can I pitch my toy concept to top toy companies like Hasbro, Mattel, or Goliath Games? What does it cost to make a prototype, and where can I get one made? Are there toy manufacturing options outside of China?

These are just a few of the questions that will be answered on this weekly podcast, Making It In The Toy Industry. In addition to mini toy masterclasses, and step-by-step guides, each episode is designed to help you take immediate action toward developing, presenting, licensing, and producing your next big toy or game idea.

Learn how to find the right factory, negotiate manufacturing costs, and use successful sales techniques to get your product noticed by major toy companies.

Meet Your Host
Azhelle Wade, aka The Toy Coach, has been in the toy industry since 2010. With 3 toy patents, multiple toy awards, and a track record of managing multi-million-dollar toy lines for companies like Toys R Us, Party City, Madame Alexander, and Creative Kids, Azhelle brings passionate and enthusiastic toy industry expertise to every episode.

Join thousands of toy creators and entrepreneurs who are making their toy dreams real with Making It In The Toy Industry!

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  • Contact Me link and about section for The Toy Coach: az***@thetoycoach.com
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  • Physical address of The Toy Coach Inc.: 77 Engle Street #8077, Englewood, New Jersey 07631, USA
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Recent Hosts, Guests & Topics

Here's a quick summary of the last 5 episodes on Making It in The Toy Industry | Start A Toy Business.

Hosts

Previous Guests

Samantha Ong is the founder of Joey Dolls, the world's most diverse Asian doll brand. Before launching her toy line, she was a professional photographer. She has built a brand that is both beautiful and mission-driven, and her products are retail-ready. Samantha made her debut in the toy space through the Toy Creators Academy Showcase and has since gained serious interest from retailers. Her experience includes refining her pricing and packaging strategies, working with reps and consultants to increase visibility at trade shows, and learning valuable lessons about the toy industry from her journey.
Lisa Doiron is the Vice President of Global Brand Marketing at Basic Fun, a toy company known for its innovative and creative products. With a background that includes significant roles at Disney and Hasbro, Lisa has a wealth of experience in the toy industry. She is passionate about creating products that resonate with children and their desire for individuality and self-expression. Under her leadership, Basic Fun has launched unique product lines like ThreadZ, which cater to the Gen Alpha demographic's love for limited-edition, fashion-forward plush toys.
Jeremy Posner is the owner of Shenanigans Toys and Games and an accomplished game inventor known for creating popular games such as Beagle or Bagel, Bears in Barrels, and Piggy Piggy. He has been recognized in the Mojo Nation 100 six times and won the Game Innovator of the Year award at the TAGIEs. With a background in the toy industry, he has collaborated with major companies like Hasbro, Mattel, and Spin Master. Despite early successes, it took him eight years to meet his royalty goals, highlighting the challenges of game licensing. Jeremy is also passionate about enhancing creativity and has developed strategies to boost his creative output.
Courtney Peebles is the founder of Solobo Toys, known for her innovative approach to toy manufacturing through 3D printing. She gained recognition in the toy industry after winning a TOTY Award for her plush toy, Emotional Baggage, which emphasizes emotional expression for children. Courtney has faced significant challenges in traditional manufacturing, prompting her to pivot towards 3D printing to enhance production efficiency and sustainability. Her commitment to creating inclusive toys that resonate with children's emotions has positioned her as a notable figure in the toy industry.

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@thetoycoach
The Toy Coach®

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Followers: 5,414
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Biography

📃 3x patented inventor.
🎓 Educator @thetoycreatorsacademy
🎙️ Host of Making It In The Toy Industry podcast
Ready to make the next best selling toy? ⬇️

Episodes

Here's the recent few episodes on Making It in The Toy Industry | Start A Toy Business.

0:00 41:26

#271: Email Marketing Rules You Can’t Break

Hosts
Azhelle Wade
Keywords
email marketing toy industry brand growth sales techniques audience engagement subject lines social media alternatives

Are you sleeping on the money-making magic of your email list?

If you've been pouring all your energy into TikToks, Reels, and likes… hold up. Because while social media might be where the buzz is, your email list is where the buying happens. It’s your direct line to superfans, curious retailers, and future customers who actually want to hear from you.

In this episode of Making It In The Toy Industry, I’m breaking the idea that email marketing doesn’t work anymore and showing you exactly why it’s still one of the most powerful ways to grow your toy or game brand when it’s done right.

You’ll hear highlights from a special masterclass I taught on email marketing, where I'm sharing a few of my favorite strategies to help you turn your email list into a sales-driving, brand-building powerhouse. From figuring out what your audience actually wants to hear, to the surprising shift big brands are making in their emails — you’ll walk away with fresh ideas, practical tools, and a whole new outlook on email marketing. Oh, and yes... we’ll talk about subject lines that actually get clicks.

So if you’ve been wondering, “Am I doing enough with my emails?” or “Where do I even start?”, this episode is your ultimate blueprint.

Ready to write better emails, sell more toys, and keep your brand top-of-mind (without relying on social media algorithms)?

👉 Then hit play, take notes, and let’s level up your email marketing game together!


Listen For These Important Moments:

  • [00:01:10] – Discover why email marketing continues to outperform social media in ROI, and how relying solely on platforms like Instagram or TikTok puts your business growth at risk
  • [00:04:15] – Understand the surprising trend of big brands getting more personal and lifestyle creators getting more professional and how to choose the right tone for your audience.
  • [00:07:12] – Learn why consent-based email marketing isn’t optional and how to start (or reset) your list the right way to protect your brand and email reputation.
  • [00:24:24] – Get my go-to email strategies—Connection, Promotional, Abandoned Cart, and Re-Engagement—and how to use them without overwhelming your list.
  • [00:30:57] – Master my 4 U’s formula (Urgent, Useful, Unique, Ultra-Specific) and see real examples of email hooks that drive opens, clicks, and conversions.



Send The Toy Coach Fan Mail!

Find this podcast valuable? Support the show by clicking here: https://www.buzzsprout.com/798845/support

Support the show

Popular Masterclass! How To Make & Sell Your Toy Ideas
Your Low-Stress, Start-To-Finish Playful Product Launch In 5 Steps
>> https://learn.thetoycoach.com/masterclass <<

0:00 19:53

#270: The Pricing Strategy That’s Getting Buyers to Say YES

Hosts
Azhelle Wade
Guests
Samantha Ong
Keywords
pricing strategy toy industry retailer interest trade shows packaging toy pricing toy manufacturing toy booth setup

What if your toy’s price point was the only thing standing between you and a “yes” from a major retailer? You’ve got the product, the mission, and maybe even a booth at Toy Fair but if buyers are walking by without placing orders, it might not be your toy that’s the problem… it might be the price.

In this episode, you’ll hear how one Toy Creators Academy alum adjusted her pricing to better meet buyer expectations and how that decision opened the door to more retailer interest and shelf space.

I’m sharing a powerful conversation I had at Toy Fair with Samantha Ong, founder of Joey Dolls — the World’s Most Diverse Asian Doll brand. Before launching her toy line, Samantha was a professional photographer, and now she’s built a brand that's not only beautiful, but mission-driven and retail-ready. You’ll hear how she made her debut in the toy space through the Toy Creators Academy Showcase, and how she’s now taking Joey Dolls to a whole new level, earning serious interest from retailers.

You’ll learn how to use trade shows to gather feedback that helps refine your pricing and packaging strategy, the exact price point that helped Samantha grow her product line, and which packaging details buyers actually care about. We’ll also get into how working with reps and consultants can seriously boost your visibility at trade shows and Samantha opens up about the lessons she learned and what she really wishes she knew before setting up her very first Toy Fair booth.

Hit play and find out how a smart pricing pivot and trade show prep made all the difference for this toy creator.


Listen for these Important Moments:

  • [00:07:26] -  Find out how a $19.99 price point helped Samantha make her dolls more appealing to retailers and budget-conscious families so you can rethink your own pricing.
  • [00:08:16] - Learn what buyers said about boxed vs. unboxed toys and how you can choose packaging that fits your audience and your margins.
  • [00:13:01] - One buyer needed the product before Q4—proof that not all retailers follow the same calendar. Understanding this could help you close more deals.
  • [00:14:03] - Discover how working with reps helped Samantha bring traffic to her booth so you’re not standing there hoping buyers just wander in.
  • [00:16:02] - Learn how the right booth location could mean more foot traffic and exposure for you.

Send The Toy Coach Fan Mail!

Support the show

Popular Masterclass! How To Make & Sell Your Toy Ideas
Your Low-Stress, Start-To-Finish Playful Product Launch In 5 Steps
>> https://learn.thetoycoach.com/masterclass <<

0:00 16:12

#269: Thinking Differently About Toy Production with Lisa Doiron of Basic Fun

Hosts
Azhelle Wade
Guests
Lisa Doiron
Keywords
tariffs toy production manufacturing Gen Alpha plush line sustainability ThreadZ Basic Fun

Before we dive into one of the most creative plush lines I’ve ever seen, we need to talk about something serious — TARIFFS.

In this episode of Making It in The Toy Industry, I’m kicking things off with an urgent update about the current U.S.–China tariff situation and how it could affect your toy business. I’m sharing what I would do right now if I were launching a toy brand from scratch and why diversifying your manufacturing isn’t optional anymore, it’s essential.

Then, I take you inside my exclusive Toy Fair interview with Lisa Doiron, VP of Global Brand Marketing at Basic Fun. Lisa introduced me to ThreadZ, a limited-edition plush line that taps into Gen Alpha’s love of individuality and that “get-it-before-it’s-gone” energy. ThreadZ is made with excess fabrics, which means each drop is limited-run and totally unique. Designed to feel fashion-forward and one-of-a-kind, this plush line taps perfectly into Gen Alpha’s craving for self-expression. It’s also a brilliant example of how big brands like Basic Fun can rethink traditional production models in smart, sustainable, and trend-savvy ways.

You’ll hear why it’s time to rethink your manufacturing game, how to make your toy line tariff-proof and flexible, what Gen Alpha really wants, and how you can steal a genius small-batch strategy from a big brand and make it your own.

If you’re ready to future-proof your toy biz and get inspired by one of the freshest plush concepts on the market, this episode is for you! 

Hit play now and get inspired by a big-brand strategy you can actually use!


Listen for these Important Moments!

  • [00:01:16] -  Tariffs are shifting fast—and they could hit your bottom line hard. I’m breaking down what’s changing and how to protect your business with smart sourcing moves.
  • [00:04:52] - Think scrap fabric can’t make magic? Think again. I’m showing you how leftovers can fuel a unique product line—and even lower your costs.
  • [00:07:16] - Step inside Toy Fair with me as Lisa Doiron reveals ThreadZ, Basic Fun’s limited-edition plush line built for Gen Alpha’s need for self-expression and FOMO.
  • [00:10:39] - This isn’t your average plush. ThreadZ offers exclusive drops, unique personalities, and three price points—showing small-batch vibes can scale.
  • [00:13:07] - Lisa shares her toy journey—from Disney hits at Hasbro to launching bold new ideas at Basic Fun—and why making kids smile keeps her going.

Send The Toy Coach Fan Mail!

Support the show

Popular Masterclass! How To Make & Sell Your Toy Ideas
Your Low-Stress, Start-To-Finish Playful Product Launch In 5 Steps
>> https://learn.thetoycoach.com/masterclass <<

0:00 45:39

#268: The Truth Behind Being a Game Inventor with Jeremy Posner

Hosts
Azhelle Wade
Guests
Jeremy Posner
Keywords
game inventor toy industry royalties game design creativity prototyping licensing Toy Fair

Behind every “yes” in the toy industry, there’s a mountain of “no’s,” countless hours of hustle, and more trial and error than most people expect. At one point, he came close to walking away from it all—until a single line from an episode of Bluey reminded him that making games was exactly what he was meant to do.

In this episode Making It In The Toy Industry, I’m joined by the incredibly talented Jeremy Posner, owner of Shenanigans Toys and Games, the inventor behind hit games like Beagle or Bagel, Bears in Barrels, and Piggy Piggy. He’s been named to the Mojo Nation 100 SIX times, won Game Innovator of the Year at the TAGIEs, and has worked with some of the biggest names in the toy industry like Hasbro, Mattel, and Spin Master. But here's the plot twist: it took Jeremy EIGHT years to meet his royalty goals. And that’s after winning major awards and getting meetings with big companies right out the gate.

You’re gonna hear why just licensing a game doesn’t mean you’ve made it, what really makes a game “sellable” to toy companies, and why most ideas just don’t cut it. Jeremy also explained the real deal with royalties or advances, and how long it actually takes to see a check.  He even shared how he trained his brain to be more creative (yes, that’s a thing!).

Dreaming of creating the next game night hit or just curious what it really takes to make it in toys and games?

Hit play and steal a few smart moves for your next big creative leap.


Listen for these Important Moments! 

  • [00:03:07] - Despite early wins, including a TAGIE award and a background at Big Monster Toys, Jeremy didn’t hit his financial goals from game licensing until eight years in. 
  • [00:11:17] - After Toy Fair, Jeremy reflects on the silence that often follows a pitch. He explains how learning why you’re hearing “no” (and from whom) is key to improving your ideas and not losing steam.
  • [00:23:00] - Around year four, Jeremy stopped “just creating” and started strategically designing evergreens. He audited his creative process, studied the brain, and trained himself to boost creative output daily.
  • [00:33:04] - Jeremy tests tons of game ideas fast by building quick, minimum viable prototypes. He runs super short playtests to see what’s worth developing and keep his creativity flowing.
  • [00:40:35] - Near the end of the episode, Jeremy shares his dream of designing fan experiences for sports teams and creating original game shows, proving he’s still dreaming big, even after major success in toys and games.


Send The Toy Coach Fan Mail!

Find this podcast valuable? Support the show by clicking here: https://www.buzzsprout.com/798845/support

Support the show

Popular Masterclass! How To Make & Sell Your Toy Ideas
Your Low-Stress, Start-To-Finish Playful Product Launch In 5 Steps
>> https://learn.thetoycoach.com/masterclass <<

0:00 48:36

#267: Winning a TOTY Award and Scaling a Toy Business Through 3D Printing with Solobo Toys

Hosts
Azhelle Wade
Guests
Courtney Peebles
Keywords
3D printing TOTY Award Emotional Baggage toy manufacturing direct-to-consumer inclusive toys sustainable manufacturing

Can 3D printing really replace traditional toy manufacturing? One founder says “absolutely” and she’s got the award to prove it.

In this episode, I’m chatting with the amazing Courtney Peebles, founder of Solobo Toys, about how she won a TOTY Award for her hit plush toy, Emotional Baggage, and how rising manufacturing challenges pushed her to transform her business using 3D printed toys.

Courtney gets real about the challenges she faced with manufacturing overseas, and how jumping into 3D printed toys helped her reduce costs, improve margins, and take back control of her production. Even better? She did it all while staying true to her brand's mission: creating inclusive toys that help kids express their emotions and feel seen.

We’ll talk about how 3D printing can help small toy brands build profitable direct-to-consumer businesses, the exact steps Courtney took to pass essential safety testing, and why sustainable manufacturing with 3D printers is more accessible than you might think. You’ll also hear how winning a TOTY Award for her plush toy, Emotional Baggage, boosted both her visibility and sales and what it really takes to scale a toy business with limited resources.

If you’ve ever dreamed about taking your toy idea from sketch to shelf without a big factory or warehouse, you need to hear this one! 

Listen now and let Courtney’s story inspire your next step in the toy industry.


Listen for these Imporant Moments! 

  • [00:03:27] - Courtney shares the emotional moment her plush toy, Emotional Baggage, won a TOTY Award, beating major brands like Disney and Miss Rachel. She never expected it—and it changed her business overnight.
  • [00:07:46] - A simple post about her award win triggered a wave of direct-to-consumer orders. She had to leave Toy Fair early just to keep up with the shipping!
  • [00:13:18] - With rising tariffs and time pressure, Courtney stopped manufacturing overseas and leaned into 3D printed toys to take back control of her production process.
  • [00:15:32] - Courtney walks us through how she passed all the required safety testing for her 3D printed toys using small-batch manufacturing guidelines—no shortcuts, just smart strategy.
  • [00:24:57] - Starting with one $600 printer, Courtney’s now scaling up to 41. She explains how Solobo Toys is growing quickly—without the stress of massive factory MOQs.


Send The Toy Coach Fan Mail!

Find this podcast valuable? Support the show by clicking here: https://www.buzzsprout.com/798845/support

Support the show

Popular Masterclass! How To Make & Sell Your Toy Ideas
Your Low-Stress, Start-To-Finish Playful Product Launch In 5 Steps
>> https://learn.thetoycoach.com/masterclass <<

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